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Walthros: Renewal
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Devlog
12/23/2024 Update
December 23, 2024
by
Super Walrus Games
5
Fixed bug in which VR arena battles unlocked in the wrong order Updated some enemy graphics Updated some colors for readability...
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Remastered Soundtrack Now Available
September 26, 2024
by
Super Walrus Games
5
Exciting news! The remastered soundtrack for Walthros: Renewal is now available. Tracks are free to stream or can be downloaded as a complete 35 track album for $5: https://glockandmr8bit.bandcamp.com...
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7/3/24 - Minor Patch
July 03, 2024
by
Super Walrus Games
4
-Improved controller support and responsiveness...
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1st Anniversary Update
June 07, 2024
by
Super Walrus Games
5
Additions: -Added VR Battle Arena to Beta City southwest. -New skills available for Bob. -Added Commentary Mode, enable from Settings menu. -Minor dialogue additions throughout, clarifying some story...
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World Building With Bob
May 17, 2023
by
Super Walrus Games
1
Here's some LORE for you. Some WORLD BUILDING. In-universe, Walthros characters use computers, just like us! And Bob posts things like this...
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Character Spotlight - Mariella
April 12, 2023
by
Super Walrus Games
4
#character profiles, #Mariella
Mariella joins the party late in the game, her own story beginning in between acts 2 and 3. I wanted to create a character who bases her abilities on mirroring the rest of the party, an ability that m...
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Patch Notes 4/3/23
April 03, 2023
by
Super Walrus Games
1
-Adjusted boss stats for Bogmagog battle. -Typo fixed in Double Poke description. -Possible fix for Save option not being available in rare circumstances...
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Happy Birthday Bob!
April 01, 2023
by
Super Walrus Games
1
April 2nd, 1992, was the date I drew Sky Flyers #1, the very first comic starring Bob Surlaw. I was eight years old, and a fish with a lot of chin was the funniest thing in the world! To celebrate tha...
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Patch Notes 3/26/23
March 26, 2023
by
Super Walrus Games
1
-Fixed a misnumbered bestiary entry. -Minor maptile fixes. -Fix to prevent a specific key item from being resold after obtaining. -Fixed a door graphic in Grey Shrine that could appear closed even aft...
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Patch Notes 3/22/23
March 23, 2023
by
Super Walrus Games
-Fixed a typo. -Updated equipment settings for temporary character L. -Bug fix to one buggy room in Grey Shrine. -Fixed an issue with stuck text after healing outside of battle depending on party comp...
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Patch Notes 3/21/23
March 22, 2023
by
Super Walrus Games
-Minor map tile fixes. -Removed Extra XP/Gold Earned options from Settings, combining options was causing unexpected errors. May add back later with some changes. For now, enemies on easy mode have re...
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Patch Notes 3/20/23
March 20, 2023
by
Super Walrus Games
-Added option to reduce screen shake in cutscenes. -Run button can no longer be used in combination with "Faster move speed on map" setting enabled. Speed became so high that it became possible for gr...
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Patch Notes 3/16/23
March 16, 2023
by
Super Walrus Games
-Fixes to battle graphics for temporary hero (B.) -Minor tile layering fixes. -Rearragned main menu so menu bar no longer clips over total money. -Adjusted retry load point after specific bosses. -Add...
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Demo is now available (again!)
February 28, 2022
by
Super Walrus Games
2
A newly rebuilt Walthros: Renewal demo is now available, replacing the older version that was available last year. This demo launches players right into the action starting with the game's third missi...
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Notice: Demo down for now
January 15, 2022
by
Super Walrus Games
1
Please note: The demo has been disabled due to massive incompatibility issues with the (eventual) final release! I'm hoping to add a new demo at some point but for now need to focus on finishing up th...
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Dinosaurs Past and Present
October 09, 2020
by
Super Walrus Games
1
Here's a comparison of Dinosaur Giant and Dinosaur Super from the original game and Renewal. They're on two legs now! A big guy with a big change: Dinosaur Giant now stands on two legs. There was diff...
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Difficulty Levels - The Melter
September 21, 2020
by
Super Walrus Games
2
I don't like it when games feature difficulty levels that amount to "More HP for enemies, less for you." For this game I want enemy behavior to feel different between the three difficulty levels. Read...
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