2/2/25 Patch Notes
Kaiju Big Battel: Fighto Fantasy » Devlog
-Fixed issue with autosave running during some cutscenes, potentially getting players stuck when they Continue from main menu.
-Improved controller behavior.
-Visual improvements to some menus.
-Adjusted colors in default palette. Original palette is available under Classic setting in color options.
-Added more NPCs to towns.
-Fixed some NPCs that were using incorrect graphics.
-Updated some shop names squished by character limits.
-Improved autosave loading behavior.
-Improved animation when using the subway.
-Adjusted opening cutscene animations.
-Fixed a bug regarding equipment menu behavior.
Files
Kaiju Big Battel: Fighto Fantasy for Windows 140 MB
8 days ago
Kaiju Big Battel: Fighto Fantasy for Linux (64 Bit) 141 MB
8 days ago
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Kaiju Big Battel: Fighto Fantasy
Travel through time with punchy monsters in a 16-bit style RPG!
Status | Released |
Author | Super Walrus Games |
Genre | Role Playing |
Tags | 2D, Alternate History, Comedy, JRPG, kaiju, ohrrpgce, Pixel Art, Singleplayer, Time Travel |
Languages | English |
Accessibility | Color-blind friendly |
More posts
- 1/23/25 Patch Notes19 days ago
- 1/16/25 Patch Notes26 days ago
- 1/11/25 Patch Notes30 days ago
- 1/3/25 Patch Notes38 days ago
- Android issuesOct 04, 2024
- Minor Patch - 1/19/24Jan 19, 2024
- 1/15/24 Update - Remastered sountrack + moreJan 15, 2024
- Patch Notes - 12/11/23Dec 11, 2023
- Minor Patch 2/20/23Feb 20, 2023
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